import { OAVComponent } from '@feng3d/objectview';
import GUI, { FunctionController } from 'lil-gui';
import { OAVBase } from './OAVBase';

@OAVComponent('OAVFunction')
export class OAVFunction extends OAVBase
{
    private _controller: FunctionController;

    initview(gui: GUI)
    {
        this._controller = gui.add(this._space, this._attributeName) as FunctionController;
    }

    dispose()
    {
        this._controller = null;
    }

    updateView()
    {
    }
}
